Photographer Cole Barash likes to think of images in sequences. Whether he’s editing his work for a book, a zine or a gallery exhibition, he says, “I typically think in a conversation of images. It’s about the relationship of one image to another, communicating an idea or message.” He has carried those same principles to social media. When he posts...
Karolis Rimkus began building his successful dropshipping store through influencer marketing: “At first I did a lot of influencer outreach. I would offer micro influencers, people with like 8,000 followers, an item they could make a giveaway with, or just send them a few free items in exchange for mentions. It worked, and I was growing and making sales.”
If you think your images are sellable, EyeEm is the app for you. This smart platform allows you to publish your favorite photos, which image buyers, media outlets and big brands can then browse and potentially buy. What makes this image sharing platform different from regular stock sites is that it still has that Insta-community feel, and it’s an equally excellent place to go for inspiration.
Before there was Instagram, there was Flickr. And for many of us, this was our first online portal to have ones photography critiqued. Similar to Instagram, Flickr is a photo sharing platform but has more effective search tools, especially online. There are similarities in following and being followed but does not have the same mass audience as Instagram. Most of the feedback, positive or otherwise, will likely come from other photographers rather than prospective clients. That being said, top Flickr talent is seldom ignored, and the platform has launched many a career in the world of fine art and conceptual photography.
I just reported something really scary and vile on FB. They had their “experts” tell me it’s well within their community guidelines. It was publicly calling white extremists to prepare for a “race war.” Facebook is fine with that. I’m OUT. I need to do it gradually, so I can take some of my network with be – but this, on top of selling my information, on top of helping Russia elect Trump…Screw this platform. What works for you guys?
If you remember life online before the days of Friendster, Facebook, and Myspace, this might feel familiar. Everything old is new again, as pre-Mega Social Networks, social groups would gather and collaborate in semi-private spaces that they owned, like chat rooms or forums. Over time many of these social spaces often petered out because people migrated to the bigger networks like Facebook simply because they were free to use and often easier too. Hosting and running a forum, on the other hand, takes both money and time that few people are interested in spending long-term.
Minds looks very similar to Facebook in some ways. Each user has a profile page with a header and a profile photo. You can add stories, images, or status updates just like on Facebook, and users can leave comments, share your posts, or vote them up or down. There’s also a newsfeed, where you can see what other people you’re following have posted. You can also create your own blog or group. However, Minds is different in other ways. As one Minds user, OWNtheNWO, pointed out to me on Minds, “liking” a comment or post doesn’t weigh it in importance like it does on Facebook — they still remain strictly in chronological order. Minds also has a blog system similar to Blogspot, in which you can paywall your content. And you can exchange your Minds tokens on the Etherium blockchain for ETH, and then exchange those into whatever you wish, but the tokens aren’t worth a lot yet.
The subscriber usage data is the bread and butter of social networks like Facebook. Vero is an option in this case as it’s based on the subscription model; so, it doesn’t show ads and collect data for the same. This fast-growing social media alternative is only app-based. They do collect your usage stats but make it available to you only to monitor how often you use the service. However, this option is turned off by default.
Add Friends – Players can request friends by targeting them in game and confirming the request. The friend display name will always be the name of the character that created the friendship. Characters have a context menu option to refuse friend requests. Players can have up to 50 friends at a time. There is a 30 second delay between sending friend requests.